Sleeper's Artifice

The Sleeper’s Options · No. 5

Hearth & Home

Home, and four people who keep it safe: a barbarian in the doorway, a bard in the common room, a cleric at the fire and a druid at the hedge.

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Cover of Hearth & Home: a grinning red-haired barbarian bracing an inn door against a snowstorm, the warm common room behind her

The cover. The rest is in the PDF.

4 Guardian Subclasses for 5e

Home gets kept safe four different ways in this pack. The barbarian uses their own body in a doorway. The bard works a room full of people who know the same song. The cleric tends a fire and keeps an old law, and the druid grows the hedge between the house and the wild.

PATH OF THE BANKED FIRE (barbarian) holds its Rage and spends it slowly, taking damage for everyone in reach and banking Embers for later. Once a day, someone in reach who would go down stays up, at the cost of the barbarian's own hit points.

COLLEGE OF THE COMMON ROOM (bard) is the second bard at the inn, the one playing for the regulars. One use of Bardic Inspiration starts a Chorus, small dice spread across a lot of hands, each one a chance to flip a miss, a save, or a check that mattered. An hour with the regulars also gets the party the news before travelers bring it in.

THE KEPT FLAME (cleric) carries a fire that must not go out and upholds guest-right, a law older than temples. The +1 for Guests comes up every fight, and the betrayal clause is the part the whole table remembers.

CIRCLE OF THE HEDGE (druid) keeps the treaty between the house and the wild. It grows living walls that enemies can fairly work around, turns offerings left on the step into blessings, and at 14th level raises a garden where the druid planted it.

WHAT'S INSIDE

  • 4 full subclasses built on the 2024 rules, with features at each class's own subclass levels.
  • Balanced against the strongest published 2024 subclasses, and never stronger than them.
  • Play notes for all four, and a d6 flavor table for each one.
  • Conversion sidebars on every subclass for tables still playing the 2014 rules.
  • A screen edition and a plain white print edition, both US Letter, plus the full text as plain text for VTT import.
  • A bookmarked PDF that isn't locked.

Compatible with the 2024 rules for fifth edition. Includes material from the SRD 5.2 by Wizards of the Coast LLC under CC-BY-4.0. Full license statement in the PDF. Unaffiliated with Wizards of the Coast.

The fire here is guarded by Options No. 4, Keep the Vigil. The dream half of the line is in No. 1, Dream & Ruin, and No. 2, Lullaby & Larceny. The ruin half is No. 3, Ruin & Remnant.

We'll Pick Up Next Week, the free letter: sleepersartifice.substack.com

The Sleeper’s Options

The four inside it

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